Welcome!

All of the projects included here can be found in the list below. If you are looking for projects under a specific discipline, you can also click one of the category links above.

All Projects

  • Gun-Like2 (Solo dev) W.I.P Rouge-Lite FPS, made with C# in Unity
  • TIGER Boss Enemy (Solo dev) Fully modeled, textured, and procedurally animated boss enemy, made with C# in Unity, Maya, and Substance Painter
  • Pizza Panic (Team of 5) Made for the Sheridan 2025 fall design week with C# in Unity. Theme was "Alt-Control"
  • Dig-A-Mole (Team of 6) Made for the Sheridan 2024 winter design week with C# in Unity. Theme was "Micro Mix"
  • A Short Hike, Tabletop (Team of 6) Board game made for the Sheridan 2024 fall design week. Theme was "Analog"
  • ENERGY | TTRPG System (Solo dev) W.I.P Table top roleplaying game system similar to Dungeons & Dragons
  • Invasion (Solo dev) Diplomacy inspired long term strategy board game
  • Gift Shopping for Dragons (Solo dev) Pseudo-deck builder, strategy card game
  • Decay (Solo dev) W.I.P Social deduction card game
  • D&D Token Art (Solo) A selection of character illustrations made for my D&D settings

About Me

My name is Evan VanDyk

I am a 3rd year student in Sheridan college's game design program. Outside of school, I have been designing and developing my own games for as long as I can remember. I often would look at more complicated games I couldn't understand yet and try to make my own versions (that often ended up being even more complicated). As well as a game designer, I am also an artist, 3D modeler, and programmer.